Hierarchy

  • PlayerSpawn

Properties

activeMinion: number
bNpcBase: number
bNpcName: number
classJob: number
craftToolModel: bigint
currentMount: number
currentWorldId: number
directorId: number
displayFlags: number
effects: {
    duration: number;
    id: number;
    param: number;
    sourceActorId: number;
}[]
elementData: number
enemyType: number
fateId: number
fcTag: string
gmRank: number
hPCurr: number
hPMax: number
homeWorldId: number
level: number
look: number[]
mPCurr: number
mPMax: number
mainWeaponModel: bigint
modelChara: number
modelType: number
models: number[]
mountBody: number
mountColor: number
mountFeet: number
mountHead: number
name: string
onlineStatus: number
ownerId: number
persistentEmote: number
pose: number
rotation: number
scale: number
secWeaponModel: bigint
spawnIndex: number
state: number
subtype: number
targetId: bigint
title: number
u14: number
u15: number
u18: number
u19: number
u1b: number
u22: number
u25c: number
u26d: number
u27a: number
u3c: number
u4: number
u5a: number
u5b: number
u5c: number
u6: number
u7: number
unk: number
unk30: number
voice: number

Generated using TypeDoc